As always, trash and the first two bosses are pretty basic. Regdar Thunderfist’s adds re-spawn continuously and the archers have to be taken care of asap. Good groups are able to ignore the other Wolves and just DPS the boss. Packmaster Zayev is a true AoE fest with big waves of mobs, but the fight is still bugged in the way that if your group wipes, no adds will spawn the second attempt.
Ethraniev Marrowslake is a fun encounter that needs knowledge of the mechanics and a great deal of teamwork. Here we go:
The general setup of the fight sounds simple. What you want to do is tank the boss while she is immune and clear all adds. Then kill the red wolf next to her, DPS while in human form and
repeat. Groups with sufficient skill and DPS can kill the two Stormcallers until the red wolf appears, otherwise you need to get creative to avoid being overrun by adds.
The problem is pretty basic: The boss spawns two Stormcallers whenever she goes Werewolf, so if you don’t kill the adds fast enough but still go for the red wolf, adds will start to pile up and
just overpower you.
Groups that haven’t cleared the adds when the red wolf appears may want to disable (CW’s Imprisonment, OP’s Banishment, DC’s Geas) the red wolf or kill it away from the boss to extend the
immunity phase and buy time. The downside of this is that the boss might heal and with a longer fight the probability of mistakes and wiping increases. I’m not exactly sure what triggers the heal
of the boss, but it definitely happens sometimes when you kill the red wolf away from her. That’s why it might be best to control the red wolf with a disable and release it as soon as the
adds are cleared. I personally haven’t tested if the heal still procs that way though.
The other decision you have to make is whether you want to separate the boss and the adds. A competent tank should be able to kite the immune boss on to the plateau at the entrance, so that the
group can peacefully slay all adds. That way, you don’t have to deal with the majority of dangerous AoE attacks from her. Another option would be using DC’s Geas, which, intentionally or not,
goes through immunity right now. It completely takes the boss out of the fight, but you need a bit of coordination because nobody can attack the boss or Geas will end prematurely. With this
strategy it’s probably best for everyone to go single target, as described by the guild “Win or Loose we Booze!” on the
official message board.